Daily DevOps & .NET - Where Code Meets Culture

Clean Code: A Lip Service, Not a Standard

Clean Code: A Lip Service, Not a Standard

Clean Code is often praised but rarely practiced effectively. This article explores how misunderstood ideals and over-engineering harm .NET systems, how to recognize such failures early, and which C# best practices and official guidelines truly support maintainable software.
ConstantExpectedAttribute: Unlocking Performance Through Compiler Awareness

ConstantExpectedAttribute: Unlocking Performance Through Compiler Awareness

The ConstantExpectedAttribute, introduced in .NET 7, provides a powerful mechanism to signal compiler expectations about constant values. This enables better performance optimizations, enhanced IDE tooling, and clearer API contracts. Learn how to leverage this attribute to build more efficient and maintainable .NET applications.
Retiring Legacy .NET Projects — Balancing Risk, Cost, and Forward Value

Retiring Legacy .NET Projects — Balancing Risk, Cost, and Forward Value

In every mature .NET landscape, legacy projects represent both heritage and hazard. They once powered entire business models — now they silently consume time, budget, and attention. The decision to retire or modernize them isn’t about technology fashion. It’s about sustaining the organization’s capacity for value creation.

TUnit — A Pragmatic Evaluation for .NET Teams

TUnit — A Pragmatic Evaluation for .NET Teams

TUnit brings compile-time test discovery and native AOT support to .NET testing — but is it ready for enterprise adoption? A pragmatic analysis of performance gains, tooling maturity, and migration timing for teams evaluating alternatives to MSTest, xUnit, and NUnit.
Still Waiting for the Final Piece: When C# 14 Comes Close, But Not Quite There

Still Waiting for the Final Piece: When C# 14 Comes Close, But Not Quite There

C# 14 introduces the new ‘Extension Everything’ syntax—an elegant step toward more expressive code, yet one that still can’t quite match VB.NET’s classic ByRef magic. A humorous reflection on what’s almost, but not fully, possible in .NET 10.